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Passage Silver Lining: Episode 2 – Two HouseHolds

Close the list of ingredients. We sail on The Isle of Crown (approximate translation (abbreviated PP): Crown island). We run up the path from the pier. We go to Ali’s Books (PP: Ali Books). We chat all the texts with Jollo (sits with the book). We leave. We go left right to the Four Winds store. We use to the window of the store (or rather, on the spider that sits there) hand received from Jollo. We go to the left, we see a tray with sweets (Candy) We use a bag of gold for the seller – we buy sweets. Ok, one of the ingredients we have. We go to the right to the book shop and go down from the square. Walk through the forest to the right to the castle. We go inside. We chat all the texts with Shamir. Immediately, going down, you can (but no need) chat with Edgar. Below in the passage inside is an empty spray bottle. At the end of the corridor we go through the door to the left. We go up the stairs. Ahead on the floor a little to the right of the carpet will lie on the necklace. We leave the castle. We go back to the pier. We change the boy on the pier on the sweets for the bait. In the inventory, mix the fishing rod and necklace. We chat with Hassan (the captain of the ship standing on the pier) and go sailing to the island of Isle of the Sacred Mountain (PP: Island of the Holy Mountain) (“Ready to sail?” -” Yes “).

Isle of the Sacred Mountain

We select a flower at the base of the stairs. We climb up the stairs. We look at the screensaver. We go down. We use a sprayer on the water. We sail from this island to Isle of Wonder (PP: Island of Miracles).

Isle of Wonder
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We go deep into the island. We use a sprayer to the grape bush to the left of the gate, but in the middle of the left bushes. Next, take a bag of money and interact with a crab-magnet on the right. Now the crab can be used – we direct it to the key lying in the cell that the grape bush previously closed. Raise the key, insert into the lock, go inside. We look at the screensaver. We leave here. Return to the location of The Isle of Crown

The Isle of Crown Again

Run to the Four Winds shop (which the spider leads) to the right of it is a blacksmith. Above the ax we see a box hanging on a wall with a lock. We use our golden castle on it. Run to Ali and show him a manuscript with a list of ingredients we need. He tells where to get a magic bag. Next, we run to the area to the place where all merchants stand (for example, a merchant of candies, cards, lamps) we buy from a merchant card a map of Green Isles (PP: Green Islands). Show Ali a card. He marks the place. We sail there on the ship of Hassan.

We use a fishing rod on the spot. We look at the screensaver. There is a 2nd ingredient. Give mermaids a coin from a bag with gold coins to calm. Sow to Isle of Wonder.

Isle of Wonder Again

We enter the location with flowers and use the invisible cape for ourselves. We go to the castle. Sachshell. We use our strange little portal-round friend on the pantry on the left. All ingredients are collected. We sail from the island back to The Isle of Crown.

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